Lara Croft: Relic Run - Review - Mission Based Runner

Score: 8/10

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Lara Croft: Relic Run - Review - Mission Based Runner

Score: 8/10


  • Rag-doll physics when Lara runs into an obstacle
  • Good detail to background, with enemies and environments moving and interacting with Lara
  • Upgrades and farm-able items such as revivals
  • Games have an ending, and take about 3 minutes to complete each level
  • Multiple things to discover


  • Bonus reward are tied to video ads
  • Vaulting obstacles slow down the game

Lara Croft Relic Run might not seem like a good game at first, but as the game continues, players will discover more mechanics, easter eggs, and even different game styles to prop it above other runner games. In essence, the game is a runner, but that doesn't mean that you will always be running with Lara. A stage in the later levels will have you control Lara whom is riding a T-rex through a temple. To add to this, the graphics in the game are well done, with tree leaves being pushed out of the way and torches creating shadows over pillars.

It is with this brand of great silliness that makes Lara Croft: Relic Run enjoyable to play.

The game controls are simple. Slide up, down, left or right to switch lanes, jump or slide. Occasionally, you will need to tap on the screen to shoot things. Having a clear goal at the start and end of every level eliminates the repetitive nature of endless runners, and players actually feel as if they are achieving something, as there are story rewards after a certain number of stages.

If you are looking for an endless runner to enjoy, Lara Croft: Relic Run is one of the best.

We made this short gameplay video for you:

Download on Google Play

Download on App Store

Price: Free



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