War Robots: Review - Mecha Shooter

Score: 6.5/10

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War Robots: Review - Mecha Shooter

Score: 6.5/10


  • Great gameplay
  • Satisfying SFX
  • UI is clear and informative
  • Single 'attack' button allows for firing both weapons at the same time.
  • Multiple weapons and different mechs to use
  • Maps are not flat


  • Lack of any melee options
  • Beacons are spaced out to much
  • Heavy pay to win design
  • No farmable crates/boxes to obtain

War Robots is a solid game with many enjoyable elements in it, but everything outside of combat has a pay to win design.

Let's start with the negatives. You can bring up to 6 robots in a fight, but those who have less then 6 robot slots will only get to use the robots they have, that means that fights can be one sided with a player having 6 robots, and another player having only 4 robots to fight with. To unlock these robot slots, you will need to collect the 'cash' currency in game. While this currency is earn-able in fights, the price to unlock robot slots rises exponentially depending on how many robot slots you have. To unlock the 3rd slot, you'll need 100 'cash'. To unlock the 4th slot, you'll need 1000 'cash'. Getting first in battle will give 5 'cash', and it will take 200 matches minimum to unlock the 4th slot.

Of course, robot slots aren't the only thing that uses 'cash'. Some robots and equipment can only be purchased with 'cash', and these have better stats or equipment slots then the robots you can purchase with silver. If that isn't bad enough, some robots and parts are only obtainable via fragments. You'll need to collect a certain amount of fragments in order to unlock and use these items. The only way to get these fragments is to roll a 'wheel of fortune', which is possibly heavily rigged to give silver as a reward instead of fragments. The wheel resets everyday, and you can get another 'spin' with cash.

In addition to above, robots and parts that you have can be upgraded, costing silver and time. Going from level 2 to level 3 for a light robot will take 2 hours, a far difference from the 2 minutes it took to get to level 2. You can speed this up with 'cash'.

It's a shame, because the actual gameplay in combat feels great. Robots can jump for a burst of speed, or to get to a vantage point. Guided missiles have a unique UI to indicate when you have locked onto an enemy. Gatling guns takes a few seconds before speeding up and dealing incredible damage in close combat. Medium robots can equip shields which they can position to block incoming shots.There are a lot of techniques, strategies and styles to play as, and if you have the full arsenal in the game, there is plenty of content to explore. It's a shame that the problem is getting that content.

We made this short gameplay video for you:

Download on Google Play

Download on App Store


Price: Free

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